Big Game Haunting

Image 01

A VR ghost hunting game made for the November 2018 Game Jam. I worked remotely with three of my former classmates to make this game. As with other group projects, I mostly did programming and they mostly did art & design, but our roles overlapped somewhat.

Ghosts can only be seen through either the camcorder or the gun’s scope, but the scope’s FOV is very restricted so you have to use both together. (This was accomplished using rendertargets and UE4’s owner visibility settings.)

One ghost is active in the world at a time, wandering between haunts, and the player has to find and kill as many as possible within a time limit.

The game is available to download on Itch.io (the exe may need to be launched with

1
-vr
to work properly)